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“The Best Reporting on Children With Post-Traumatic Stress”

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This June 24, 2014 NBC10.com article offers a collection of articles from across the country discussing the issue of Post Traumatic Stress Disorder (PTSD) in civilian children and teens here in the United States

Regions of the brain affected by PTSD and stress.

Regions of the brain affected by PTSD and stress. (Photo credit: Wikipedia)

.

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“No Sign That ADHD Meds Raise Suicide Risk: Study”

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This June 20, 2014 Health Day article that is on the Philly.com website talks about a study done to decide whether ADHD medications increase the risk of suicide. So far the

English: Adderall

English: Adderall (Photo credit: Wikipedia)

indications show there is now risk

“Gratitude for art show (letter)”

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This letter was written to thank the folks involved with the Bell Socialization Services,  Mental Health Recovery art show.  I wish that more pieces of this nature would be seen in the media showing that there are things that are positive that people with mental illnesses do and that we are not all violent criminals that the media would have the public think we are.  I tip my hat to the folks involved with the art show in this article and the many other projects/contributions that people with mental illness make that go hugely unnoticed.

Mental Health Awareness Ribbon

Mental Health Awareness Ribbon (Photo credit: Wikipedia)

“Single Gene Mutation May Predispose to ADHD”

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This June 11, 2014 post on the Medical Research and News: MedicalResearch.com blog talks about research being done that is showing that a single gene mutation could be a huge factor in why some people have ADHD and others don’t.  there is speculation that the same gene effecting ADHD may be tied to Schizophrenia also, but more research is needed to better understand this link and what can be done to correct it.

English: Medicine "Strattera" (eg. u...

English: Medicine “Strattera” (eg. used to treat ADD/ADHD) Svenska: Läkemedlet “Strattera” (som bl.a. används mot besvär av ADD/ADHD) (Photo credit: Wikipedia)

“For New College Grads, Finding Mental Health Care Can Be Tough”

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This June 4, 2014 NPR: Shots article talks about the difficulty that college grads with mental illnesses have with accessing and keeping up with their mental health treatment after they graduate.

 

Mental Health Clinic, Las Vegas

Mental Health Clinic, Las Vegas (Photo credit: misterbisson)

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“Study gives hints about male versus female risk for certain psychiatric disorders”

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This May 27, 2014 article on the News Medical website talks about research that shows a possible link between blood flow and the risk of mental illness the flow differs between men and women near puberty, and researchers find that the CBF is something that seems to impact part of the brain that are thought to factor into disorders such as depression or anxiety and possibly explains why there is a difference in the frequency of the risk for these disorders between men and women.

An Animation made from the MRV (Magnetic Reson...

An Animation made from the MRV (Magnetic Resonance Venogram) Of My Cerebral Veins (Photo credit: Reigh LeBlanc)

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“On Anxiety, Control, and Video Games”

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This May 18, 2014 article on the Opening Turn website talks about some of the reasons that video games can offer someone with an anxiety disorder a bit of a refuge or place to escape their illness for a little while.

Being a gamer myself, and also someone who has an anxiety disorder among other diagnosis, I find that gaming offers me a break from facing a seemingly endless stream of unknown variables that seem to be ever changing in their dynamic.  Most games I play have a set of boundaries that are the same for every player, and each player can’t change the rules of the game on a whim, so for me I don’t feel like I’m dealing with curve-ball after curve-ball like I do in the real world.  I feel like I get a break from facing unknowns and get to exist for a little while in a realm where I know that if I do X then Y will always happen and that predictability is what lets me relax my mind and step away from all the anxiety I feel when I face the real world.  Not saying that I game 24/7 but for me it’s like a mini-vacation throughout my day … I’ll do some house work or attend a meeting and then spend a little time running around in a video game for a half hour or sometimes a couple hours depending on what else I need to accomplish, and then I’m off doing the next thing.  I love gaming, but I also recognize the need for a balance between my gaming and real world activities, but I find that for myself that as long as I keep up a good balance between the two, gaming can be very helpful in making my real world activities easier to carry out because I’ve gotten those breaks from my anxiety during the day.  I do feel that for me, the amount of time I spend gaming is something that helps me gauge how well I’m managing my illness.  I find that when I’m doing a good job at managing my illness, I tend to spend less time gaming, but if I slack off and get lazy about managing my illness, then my gaming tends to take over my entire life.  I’m not saying this is true for everyone, just that I’ve noticed in myself that if I pay attention to things like how much time I spend gaming I can have a pretty good idea whether I need to review how I’m managing my illness so I can function in the real world.  A vacation into a virtual world is a great thing, but living there is probably not the most brilliant idea in the world.  I do know I tend to spend more time gaming then most people I know, I would argue that I’m not everyone else.  When my illness is poorly managed I would easily find myself gaming from the time I woke up until the time I went to bed.  On the other hand when I’m managing my illness in a more balanced way, my gaming on average is about 2 to 3 hours a day depending on what else I have going on.

Future events marker for video games

Future events marker for video games (Photo credit: Wikipedia)

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